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Old 03-06-2015, 02:10 AM   #1
Agronom
РядовойРядовой
 
Join Date: Sep 2008
Posts: 29
Патчи и обновления

Вышел первый патч.
https://gearboxsoftware.zendesk.com/...te-Information
Quote:
General:
  • Fixed an issue where Windows DPI scaling could cause the game to display in an unusable resolution.
  • Increased size of anomaly pings to make them more readily visible.
  • Restored disabled button states to campaign games.
  • Added launcher text to indicate DLC content download state.
  • Addressed improper UV maps on some units.
  • Various audio fixes.
  • Various fixes to ships and weapons.
  • Fixed weapon audio in Remastered versions to be faithful to classic versions.
  • Added “reset video settings to default” function to the launcher.
  • Addressed an issue where the screen could go black if an in-engine cut-scene is interrupted.
  • Game now allows windowed resolution at full desktop size.
  • Added OpenGL version check to launcher.
  • Added more detailed error messaging.
  • NOTE: All in-game audio was mastered and intended to be heard at 100% volume – for optimal experience, we recommend setting all in-game volume sliders to 100%.
Homeworld 1 Remastered:
  • Mission 07 – Addressed an issue where the Kadeshi mothership could disappear.
  • Mission 10 - Addressed an issue where the objective “Destroy All Enemy Forces” fails to complete.
  • Fixed an issue where attempting to load an incompatible save would cause a loading screen to appear during gameplay.
  • Fixed improper letterboxing in Mission 03 cinematic.
  • Addressed an issue where dust clouds and nebulae were not auto-collected by resource collectors.
  • Mission 02 – Fixed an issue where the objective “Salvage the Khar-Selim” might not complete.
  • Mission 06 – Adjusted asteroid field visuals and functionality to improve mission balance.
Homeworld 2 Remastered:
  • Disabled resource collector research during tutorials.
Multiplayer BETA:
  • Taiidan sensor array ping now functions in multiplayer matches.
  • Increased multiplayer lobby limit to 8 players.
  • Addressed an issue where multiplayer lobbies could get stuck in the “Connecting” dialog .
  • Fixed an issue where multiple checkboxes could appear in certain dialogs.
  • Addressed an issue where a player disconnecting from the game while in the lobby could cause the host to crash.
  • Addressed an issue where clients could become stuck in the lobby when host gets disconnected.
  • The game now checks for Beta opt-in status when inviting a friend
  • Added password icon to password-locked games in the server browser .
  • Reduced kamikaze damage on the Vaygr Interceptor to be in-line with other fighters.
  • Addressed a crash which could occur under certain circumstances when launching the game from a friend invite.
  • Added new loading screens
  • Various stability improvements.
  • Addressed a rare issue where games could become stuck on an infinite loading screen.
  • Added server distance filter.
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