View Single Post
Old 03-21-2014, 02:15 AM   #6
Chimas
РядовойВ запасе
 
Chimas's Avatar
 
Join Date: Mar 2014
Location: Rio Grande do Sul
Posts: 11
Re: HW2 Remastered MOD

Dron01:

These are the next HW releases and I can only speak by myself:

- Blackbird HW Shipbreakers
So I won't make mods on shipbreakers due to lack of time and knowledge on Unity (if they come to make it in Unity);

- Gearbox HW1 High definition in a revamped version of HW2 engine
I consider HW1 a classic, don't feel like adding more content, unless being part of a mod team willing to do something really different. HWR MOD is just making something more complete than the current DEMO in MODDB page and also to show that we went far on what could have been done.

- Gearbox HW2 High definition itself
I think HW2 is the game to create more content, many ugly ships on it and many tools developed, that's my direction after the release. Still, I need coder and a texturer. I am almost texturing and eventually I'll starting coding in an upper level, but still a group of ppl stimulates to create things and gives a sense of culture and belonging.

If Gearbox and Blackbird develops map making tools, then I'll make Single player missions and stories. Actually I was not meant to be a modder. The absence of map making tools and a slot to create a campaign relocated me to modding.
Chimas is offline   Reply With Quote