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Old 03-20-2015, 12:57 AM   #5
Agronom
РядовойВ запасе
 
Join Date: Sep 2008
Posts: 29
Re: Первый патч

Обновление 1.22 от 6 марта 2015:
Quote:
General:
  • Fixes an issue that caused some missions in Homeworld 1 Remastered to have an incorrect amount of resources.
Обновление 1.23 от 19 марта 2015:
Quote:
General:
  • Various stability improvements.
  • Fixed an issue where the scroll bar could fail to appear in the Multiplayer "Select Badge" menu.
  • Multiplayer invites will now work when region settings are not the same between players.
  • Fixed an issue where the player may be unable to scroll through "Game Options" in the multiplayer lobby.
  • Fixed an issue where the player may be unable to scroll through "Research Options" menu in-game.
  • Restored mod support for Homeworld 1 Classic.
  • Command line arguments are now reported properly in the .log file when running the game.
  • Addressed a potential crash in Homeworld 1 Remastered Mission 14 when capturing destroyers.
  • Fixed an issue where the Multiplayer distance filter could not be set back to "Local" once it had been set to "Worldwide".
  • Mission 08 of Homeworld 1 Remastered will now reinforce the correct ship types.
  • Fixed custom emblems displaying upside-down in Multiplayer.
  • Addressed some issues where the credits could display incorrectly.
  • The game now supports borderless windowed mode and native display resolution windowed mode.
  • Fixed an issue where the number of SFX channels is not affected by "Restore Defaults" or "Cancel" buttons.
  • HUD can be universally scaled through the in-game options menu with a scrollbar.
  • Fixed missing research type colors that were missing.
  • Properly skinned and updated to scale at various odd resolutions.
  • Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.
  • Listbox scroll bar will scale properly when anchors in involved with their layout.
Menu Specific:
Build Menu:
  • Build Facility Category Buttons now scale to fit the max number to allow for drag stretching of menu.
  • Layout optimized for performance.
  • Items that are unable to be built yet are now more obvious.
Research:
  • Fixed missing research type colors that where missing.
  • Elements scale better at various resolutions.
Launch Menu:
  • List of ships docked now tiles in a grid.
  • Size of ship icons docked increased.
    (they scale with the scale of the launch menu)
User Profile Screen:
  • Badge select screen now displays as a tiled grid instead of a vertical column.
  • Badge select screen made significantly larger to allow for more badges on screen.
  • Kushan preset now properly sets the Kushan badge.
Diplomacy screen:
  • Properly skinned and updated to scale at various odd resolutions.
Misc:
  • Taskbar - Fixed issue where command icon container would not shrink properly when scaled up then down.
  • Option Menu - Removed non-functional SFX Channels option.
  • Fixed some missing names in credits videos.
  • Webm videos can now be translucent (modder feature).
  • Animatics will no longer scale or clip at super wide resolutions.
  • Scrollbars can now be set to any arbitrary range (modder feature).
  • Listboxes can now be laid out in grids (modder feature).
  • Removed misleading icon in the top right corner of dialog boxes that looked like close buttons.
  • Draghandles now properly work and extended to allow for future drag-able windows (modder feature).
  • Listbox scroll bar will scale properly when anchors in involved with their layout.
  • Added -forceResolution command line to force the game to use the resolution set on the command line.
    (unsupported feature that modders can use to test various resolutions)
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