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Old 09-30-2005, 08:56 AM   #16
Дрон01
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Join Date: Jul 2005
Location: Israel
Posts: 977
Ответ: Дегенерация

Насчёт атаки - можеnt уточнить свои сведения, вот, думаю все поймут (более или менее, рано или поздно )
Quote:
Damage per second, as displayed in the in game GUI: The damage displayed in the game (at the bottom of the screen when the ship in question is selected) is calculated as follows:

damage/fireTime = Damage per second for weapon 1 =DPS 1

Damage per second total = DPS 1 + DPS 2+... DPS K

Where damage per second total is the number displayed in the game, and K is the number of weapons on the ship. This leads to some inaccuracy in the number at the bottom of the screen because the number does not take accuracy into acount (to the best of my knolege), and the number at the bottom of the screen displays the damage per second of all the ships weapons, including the not yet researched ones, and the obsolete ones. Note for weapons that use bursts, the damage per second is calculated differently:

(fireTime) / (burstFireTime) = shots fired

damage X shots fired / burstWaitTime = Damage per second for weapon 1 =DPS 1

Might actually be:
damage X shots fired / (burstWaitTime + burstFireTime) = Damage per second for weapon 1 =DPS 1

Damage per second total = DPS 1 + DPS 2+... DPS K
2 Fox И ещё. Всё зависит не только от количества, но и от качества!!! Неужели ты не признаёшь, что вместо 5 тонн обычной брони можно повесить 1 тонну апгрейженной? Да и качество Resource Units могло измениться -> подорожание кораблей? Не думаешь же ты, что хигарцы ждали пока на них нападут? Не, я думаю, они галактические новости смотрят .
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